Making a video game has been my dream since childhood. A few months after graduating, I realized that I have enough skills and knowledge about game development to actually do it. My first attempt from last summer didn’t really go anywhere. But right now, I’m actually finally making my own game and having a lot of fun!
This has been in development since the beginning of the new year, excluding a 2 week break, when I was having a fever. The game has evolved quite a bit in this time. I noticed that I didn’t even take screenshots to document the progress and wanted to blog about new features and challenges I had faced. So I thought about setting up a tumblr or something, soon realizing that I already have a blog! And it is in desperate need of new content! So here you go. I’m keeping this international; everything will be in English.
It’s an old idea really. In 2004 two buddies from school, Wolfgang and Thomas, wanted to make a game with me. We were 16/17 years old and had never done this before. We wanted it to be heavy on the narrative, so we created a huge ambitious concept detailing the characters and the story. 3D assets and some levels were created. But we didn’t think of a fun gameplay concept. After some years, the project was abandoned.
It is now back in a smaller scope, with a focus on creating a fun playable game that is supported by awesome game art!